The aim of this spring school organised by the Distributed and Interactive Systems research group at Centrum Wiskunde & Informatica (CWI) is to learn about Social XR, as a new medium for communication and collaboration following an interdisciplinary approach, and welcoming students from technology, social sciences, and humanities. In particular, the school will target the following areas:
- 3D Capturing and Modeling realistic avatars, and their behavior in the virtual world;
- Coding, transmission and distribution of volumetric video content, and their optimisation for increasing the QoE;
- Ethics by design, for the development of responsible Social XR experiences;
- Rendering and interaction, including the development of new immersive and multi-sensory experiences;
- Human factors and evaluation, including the assessment and evaluation of experiences and QoE modeling and prediction; and
- Research context, providing insights of a research lab, DIS.
Target Audience
This school is intended for Ph.D students from different disciplines who are interested in learning more about the mechanics underlying immersive experiences, such as user-centered delivery systems and human perception, as well as volumetric content recording, rendering, and coding. Participants seeking a mixture of theoretical, empirical and practical insights from an interdisciplinary perspective are encouraged to apply.
We also welcome applications from master students and post-docs, as well as professionals and researchers (upon availability).
English is the language of instruction. Attending PhD students will be granted 5 ECTS points for their participation.
We encourage applications from PhD students and postdocs. Applications are open until December 15th, 2024 and accepted participants will be awarded 5 ECTS credits for their attendance. We are also working on opportunities for travel grants.